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Helm
    All Classes
  • All Stats
  • Strength
  • Dexterity
  • Intelligence
  • Willpower
  • Maximum Life
  • Total Armor
  • Life Regeneration while Not Damaged Recently
  • Healing Received
  • Life On Kill
  • Cooldown Reduction
  • Basic Skill Attack Speed
  • Cold Resistance
  • Fire Resistance
  • Lightning Resistance
  • Poison Resistance
  • Shadow Resistance
  • Crowd Control Duration
  • Socket
  • Barbarian
  • Damage while Berserking
  • Maximum Fury
  • Ranks of Death Blow
  • Ranks of Rupture
  • Ranks of Steel Grasp
  • Druid
  • Maximum Spirit
  • Ranks of Poison Creeper
  • Ranks of Ravens
  • Ranks of Wolves
  • Necromancer
  • Maximum Essence
  • Ranks of Decrepify
  • Ranks of Iron Maiden
  • Rogue
  • Maximum Energy
  • Damage with Dual-Wielded Weapons
  • Ranks of Cold Imbuement
  • Ranks of Poison Imbuement
  • Ranks of Shadow Imbuement
  • Sorcerer
  • Maximum Mana
  • Barrier Generation
  • Lucky Hit Chance while You Have a Barrier
  • Ranks of Hydra
  • Ranks of Ice Blades
  • Ranks of Lightning Spear
Chest Armor
    All Classes
  • All Stats
  • Strength
  • Dexterity
  • Intelligence
  • Willpower
  • Maximum Life
  • Life on Kill
  • Damage
  • Total Armor
  • Ultimate Skill Damage
  • Damage Reduction
  • Damage Reduction from Close Enemies
  • Damage Reduction from Distant Enemies
  • Cold Resistance
  • Fire Resistance
  • Lightning Resistance
  • Poison Resistance
  • Shadow Resistance
  • Control Impaired Duration
  • Thorns
  • Socket
  • Barbarian
  • Fortify Generation
  • Physical Damage
  • Brawling Skill Damage
  • Overpower Damage with Two-Handed Bludgeoning Weapons
  • Weapon Mastery Skill Damage
  • Ranks of Challenging Shout
  • Ranks of Ground Stomp
  • Ranks of Iron Skin
  • Ranks of Rallying Cry
  • Damage Reduction from Enemies That Are Bleeding
  • Damage Reduction while Fortified
  • Druid
  • Fortify Generation
  • Overpower Damage with Werebear Skills
  • Damage whiile in Human Form
  • Damage while Shapeshifted
  • Lightning Damage
  • Physical Damage
  • Poison Damage
  • Companion Skill Damage
  • Earth Skill Damage
  • Storm Skill Damage
  • Werebear Skill Damage
  • Werewolf Skill Damage
  • Ranks of Blood Howl
  • Ranks of Cyclone Armor
  • Ranks of Debilitating Roar
  • Ranks of Earthen Bulwark
  • Damage Reduction from Enemies That Are Poisoned
  • Damage Reduction while Fortified
  • Necromancer
  • Maximum Minion Life
  • Fortify Generation
  • Damage for 4 Seconds After Picking Up a Blood Orb
  • Physical Damage
  • Shadow Damage
  • Blood Skill Damage
  • Bone Skill Damage
  • Darkness Skill Damage
  • Summoning Skill Damage
  • Damage Reduction from Affected By Shadow Damage Over Time Enemies
  • Damage Reduction while Fortified
  • Rogue
  • Physical Damage
  • Poison Damage
  • Shadow Damage
  • Cutthroat Skill Damage
  • Imbued Skill Damage
  • Marksman Skill Damage
  • Trap Skill Damage
  • Damage with Dual-Wielded Weapons
  • Damage with Ranged Weapons
  • Damage with Skills that Swap to New Weapons
  • Damage Reduction from Enemies That Are Poisoned
  • Sorcerer
  • Barrier Generation
  • Cold Damage
  • Fire Damage
  • Lightning Damage
  • Conjuration Skill Damage
  • Frost Skill Damage
  • Pyromancy Skill Damage
  • Shock Skill Damage
  • Damage Reduction from Enemies That Are Burning
Gloves
    All Classes
  • All Stats
  • Strength
  • Dexterity
  • Intelligence
  • Willpower
  • Attack Speed
  • Critical Strike Chance
  • Critical Strike Chance Against Injured Enemies
  • Lucky Hit Chance
  • Overpower Damage
  • Damage to Injured Enemies
  • Lucky Hit: Up to a [X]% Chance to Heal
  • Lucky Hit: Chance to Restore [X]% Primary Resource
  • Lucky Hit: Up to a [X]% Chance to Slow
  • Barbarian
  • Physical Damage Over Time
  • Ranks of Double Swing
  • Ranks of Hammer of the Ancients
  • Ranks of Rend
  • Ranks of Upheaval
  • Ranks of Whirlwind
  • Druid
  • Critical Strike Damage with Earth Skills
  • Critical Strike Damage with Werewolf Skills
  • Lightning Critical Strike Damage
  • Storm Skill Cooldown Reduction
  • Ranks of Landslide
  • Ranks of Lightning Storm
  • Ranks of Pulverize
  • Ranks of Shred
  • Ranks of Tornado
  • Necromancer
  • Critical Strike Damage with Bone Skills
  • Shadow Damage Over Time
  • Ranks of Blood Lance
  • Ranks of Blood Surge
  • Ranks of Blight
  • Ranks of Bone Spear
  • Ranks of Sever
  • Rogue
  • Trap Skill Cooldown Reduction
  • Reduces the Arm Time of your Trap Skills
  • Attack Speed for 4 seconds after Dodging an Attack
  • Critical Strike Damage with Imbued Skills
  • Ranks of Barrage
  • Ranks of Flurry
  • Ranks of Penetrating Shot
  • Ranks of Rapid Fire
  • Ranks of Twisting Blades
  • Sorcerer
  • Lightning Critical Strike Damage
  • Fire Damage Over Time
  • Ranks of Chain Lightning
  • Ranks of Charged Bolts
  • Ranks of Fireball
  • Ranks of Frozen Orb
  • Ranks of Ice Shards
  • Ranks of Incinerate
Pants
    All Classes
  • All Stats
  • Strength
  • Dexterity
  • Intelligence
  • Willpower
  • Maximum Life
  • Healing Received
  • Total Armor
  • Life Regeneration while Not Damaged Recently
  • Damage for 4 seconds After Killing an Elite
  • Damage Reduction
  • Damage Reduction from Close Enemies
  • Damage Reduction from Distant Enemies
  • Dodge Chance
  • Dodge Chance Against Close Enemies
  • Potion Capacity
  • Potion Drop Rate
  • Thorns
  • Socket
  • Barbarian
  • Ranks of Leap
  • Ranks of War Cry
  • Damage Reduction from Enemies That Are Bleeding
  • Damage Reduction while Fortified
  • Berserking Duration
  • Druid
  • Total Armor while in Werebear Form
  • Ranks of Boulder
  • Ranks of Hurricane
  • Ranks of Rabies
  • Ranks of Trample
  • Damage Reduction from Enemies that are Poisoned
  • Damage Reduction while Fortified
  • Necromancer
  • Maximum Minion Life
  • Ranks of Blood Mist
  • Ranks of Corpse Explosion
  • Ranks of Bone Prison
  • Damage Reduction from Affected By Shadow Damage Over Time Enemies
  • Damage Reduction while Fortified
  • Rogue
  • Imbuement Skill Cooldown
  • Ranks of Smoke Grenade
  • Ranks of Poison Trap
  • Ranks of Concealment
  • Ranks of Dark Shroud
  • Damage for 4 Seconds Ater Dodging an Attack
  • Damage Reduction from Enemies that are Poisoned
  • Sorcerer
  • Crackling Energy Damage
  • Ranks of Ball Lightning
  • Ranks of Blizzard
  • Ranks of Firewall
  • Ranks of Meteor
  • Damage Reduction from Enemies That Are Burning
Boots
    All Classes
  • All Stats
  • Strength
  • Dexterity
  • Intelligence
  • Willpower
  • Damage Reduction while Injured
  • Cold Resistance
  • Fire Resistance
  • Lightning Resistance
  • Poison Resistance
  • Shadow Resistance
  • Dodge Chance
  • Dodge Chance Against Distant Enemies
  • Movement Speed
  • Movement Speed for 4 seconds After Killing an Elite
  • Slow Duration Reduction
  • Shrine Buff Duration
  • Barbarian
  • Fury Cost Reduction
  • Fortify Generation
  • Berserking Duration
  • Druid
  • Spirit Cost Reduction
  • Fortify Generation
  • Total Armor while in Werewolf Form
  • Necromancer
  • Essence Cost Reduction
  • Fortify Generation
  • Ranks of Bone Spirit
  • Ranks of Corpse Tendrils
  • Rogue
  • Energy Cost Reduction
  • Ranks of Dash
  • Ranks of Shadow Step
  • Ranks of Caltrops
  • Sorcerer
  • Mana Cost Reduction
  • Crackling Energy Damage
  • Ranks of Flame Shield
  • Ranks of Frost Nova
  • Ranks of Ice Armor
  • Ranks of Teleport
Amulet
    All Classes
  • Strength
  • Dexterity
  • Intelligence
  • Willpower
  • Total Armor
  • Cooldown Reduction
  • Critical Strike Chance Against Injured Enemies
  • Damage
  • Damage for 4 seconds After Killing an Elite
  • Ultimate Skill Damage
  • Damage Reduction
  • Damage Reduction while Injured
  • Damage Reduction from Close Enemies
  • Damage Reduction from Distance Enemies
  • Dodge Chance
  • Crowd Control Duration
  • Control Impaired Duration Reduction
  • Slow Duration Reduction
  • Shrine Buff Duration
  • Movement Speed
  • Movement Speed for 4 Seconds After Killing an Elite
  • Thorns
  • Socket
  • Barbarian
  • Fury Cost Reduction
  • Overpower Damage with Two-Handed Bludgeoning Weapons
  • Brawling Skill Damage
  • Weapon Mastery Skill Damage
  • Damage with Dual-Wielded Weapons
  • Damage with Two-Handed Bludgeoning Weapons
  • Damage with Two-Handed Slashing Weapons
  • Damage with Skills that Swap to New Weapons
  • Damage Reduction while Fortified
  • Ranks of All Brawling Skills
  • Ranks of All Defensive Skills
  • Ranks of All Weapon Mastery Skills
  • Ranks of the Brute Force Passive
  • Ranks of the Counteroffensive Passive
  • Ranks of the Cut to the Bone Passive
  • Ranks of the Heavy Handed Passive
  • Ranks of the No Mercy Passive
  • Ranks of the Outburst Passive
  • Ranks of the Slaying Strike Passive
  • Ranks of the Tough as Nails Passive
  • Ranks of the Wallop Passive
  • Druid
  • Total Armor while in Werewolf Form
  • Spirit Cost Reduction
  • Storm Skill Cooldown Reduction
  • Overpower Damage with Werebear Skills
  • Damage whiile in Human Form
  • Damage while Shapeshifted
  • Companion Skill Damage
  • Earth Skill Damage
  • Storm Skill Damage
  • Werebear Skill Damage
  • Werewolf Skill Damage
  • Ranks of All Companion Skills
  • Ranks of All Defensive Skills
  • Ranks of All Wrath Skills
  • Ranks of the Call of the Wild Passive
  • Ranks of the Crushing Earth Passive
  • Ranks of the Defiance Passive
  • Ranks of the Envenom Passive
  • Ranks of the Natural Disaster Passive
  • Ranks of the Nature's Reach Passive
  • Ranks of the Quickshift Passive
  • Ranks of the Resonance Passive
  • Ranks of the Stone Guard Passive
  • Ranks of the Toxic Claws Passive
  • Ranks of the Wild Impulses Passive
  • Damage Reduction while Fortified
  • Necromancer
  • Essence Cost Reduction
  • Blood Skill Damage
  • Bone Skill Damage
  • Shadow Damage over Time
  • Darkness Skill Damage
  • Summoning Skill Damage
  • Ranks of All Corpse Skills
  • Ranks of All Curse Skills
  • Ranks of All Macabre Skills
  • Ranks of the Amplify Damage Passive
  • Ranks of the Coalesced Blood Passive
  • Ranks of the Compound Fracture Passive
  • Ranks of the Death's Reach Passive
  • Ranks of the Evulsion Passive
  • Ranks of the Fueled by Death Passive
  • Ranks of the Gloom Passive
  • Ranks of the Hellbent Commander Passive
  • Ranks of the Imperfectly Balanced Passive
  • Ranks of the Terror Passive
  • Ranks of the Tides of Blood Passive
  • Minion Attack Speed
  • Damage Reduction from Affected By Shadow Damage Over Time Enemies
  • Damage Reduction while Fortified
  • Rogue
  • Energy Cost Reduction
  • Imbuement Skill Cooldown Reduction
  • Trap Skill Cooldown Reduction
  • Reduces the Arm Time of your Trap Skills
  • Attack Speed for 4 seconds after Dodging an Attack
  • Cutthroat Skill Damage
  • Imbued Skill Damage
  • Marksman Skill Damage
  • Trap Skill Damage
  • Damage with Dual-Wielded Weapons
  • Damage with Ranged Weapons
  • Rank of All Agility Skills
  • Rank of All Imbuement Skills
  • Ranks of All Subterfuge Skills
  • Ranks of the Deadly Venom Passive
  • Ranks of the Exploit Passive
  • Ranks of the Frigid Finesse Passive
  • Ranks of the Impetus Passive
  • Ranks of the Malice Passive
  • Ranks of the Weapon Mastery Passive
  • Damage Reduction from Enemies That Are Poisoned
  • Sorcerer
  • Mana Cost Reduction
  • Lucky Hit Chance while You Have a Barrier
  • Conjuration Skill Damage
  • Frost Skill Damage
  • Pyromancy Skill Damage
  • Shock Skill Damage
  • Ranks of All Conjuration Skills
  • Ranks of All Defensive Skills
  • Ranks of All Mastery Skills
  • Ranks of the Conjuration Mastery Passive
  • Ranks of the Devouring Blaze Passive
  • Ranks of the Elemental Dominance Passive
  • Ranks of the Endless Pyre Passive
  • Ranks of the Glass Cannon Passive
  • Ranks of the Hoarfrost Passive
  • Ranks of the Icy Touch Passive
  • Ranks of the Inner Flames Passive
  • Ranks of the Permafrost Passive
  • Ranks of the Shocking Impact Passive
Ring
    All Classes
  • Maximum Life
  • Life Regeneration while Not Damaged Recently
  • Resource Generation
  • Critical Strike Chance
  • Critical Strike Damage
  • Lucky Hit Chance
  • Vulnerable Damage
  • Overpower Damage
  • Damage Over Time
  • Damage to Close Enemies
  • Damage to Crowd Controlled Enemies
  • Damage to Distant Enemies
  • Damage to Injured Enemies
  • Damage to Slowed Enemies
  • Damage to Stunned Enemies
  • Socket
  • Barbarian
  • Maximum Fury
  • Fortify Generation
  • Physical Damage
  • Damage to Bleeding Enemies
  • Damage while Berserking
  • Druid
  • Maximum Spirit
  • Fortify Generation
  • Critical Strike Damage with Earth Skills
  • Critical Strike Damage with Werewolf Skills
  • Lightning Critical Strike Damage
  • Lightning Damage
  • Physical Damage
  • Poison Damage
  • Damage to Poisoned Enemies
  • Necromancer
  • Maximum Minion Life
  • Maximum Essence
  • Fortify Generation
  • Blood Orb Healing
  • Critical Strike Damage with Bone Skills
  • Damage for 4 Seconds After Picking Up a Blood Orb
  • Physical Damage
  • Shadow Damage
  • Damage to Affected by Shadow Damage Over Time Enemies
  • Golems Inherit [X]% of Your Thorns
  • Skeletal Mages Inherit [X]% of Your Thorns
  • Skeletal Warriors Inherit [X]% of Your Thorns
  • Rogue
  • Maximum Energy
  • Critical Strike Damage with Imbued Skills
  • Cold Damage
  • Physical Damage
  • Shadow Damage
  • Imbued Skill Damage
  • Damage to Chilled Enemies
  • Damage to Dazed Enemies
  • Damage to Frozen Enemies
  • Damage to Poisoned Enemies
  • Damage to Enemies Affected by Trap Skills
  • Sorcerer
  • Maximum Mana
  • Barrier Generation
  • Lightning Critical Strike Damage
  • Cold Damage
  • Fire Damage
  • Lightning Damage
  • Cracking Energy Damage
  • Damage to Burning Enemies
  • Damage to Chilled Enemies
  • Damage to Frozen Enemies
Weapon
    All Classes
  • All Stats
  • Critical Strike Damage
  • Overpower Damage
  • Vulnerable Damage
  • Damage Over Time
  • Damage to Close Enemies
  • Damage to Crowd Controlled Enemies
  • Damage to Distant Enemies
  • Damage to Injured Enemies
  • Damage to Slowed Enemies
  • Damage to Stunned Enemies
  • Basic Skill Damage
  • Core Skill Damage
  • Ultimate Skill Damage
  • Lucky Hit: Up to [X] Chance to Execute Injured Non-Elites
  • Socket
  • Barbarian
  • Strength
  • Damage while Berserking
  • Damage to Bleeding Enemies
  • Druid
  • Willpower
  • Overpower Damage with Werebear Skills
  • Critical Strike Damage with Earth Skills
  • Critical Strike Damage with Werewolf Skills
  • Lightning Critical Strike Damage
  • Damage to Poisoned Enemies
  • Necromancer
  • Intelligence
  • Critical Strike Damage with Bone Skills
  • Damage to Affected by Shadow Damage Over Time Enemies
  • Rogue
  • Dexterity
  • Critical Strike Damage with Imbued Skills
  • Damage to Chilled Enemies
  • Damage to Dazed Enemies
  • Damage to Frozen Enemies
  • Damage to Poisoned Enemies
  • Damage to Enemies Affected by Trap Skills
  • Sorcerer
  • Intelligence
  • Lightning Critical Strike Damage
  • Damage to Burning Enemies
  • Damage to Chilled Enemies
  • Damage to Frozen Enemies
Offhand
    All Classes
  • All Stats
  • Strength
  • Dexterity
  • Intelligence
  • Willpower
  • Healing Received
  • Life On Kill
  • Resource Generation
  • Cooldown Reduction
  • Basic Skill Attack Speed
  • Critical Strike Chance
  • Critical Strike Chance Against Injured Enemies
  • Lucky Hit Chance
  • Basic Skill Damage
  • Crowd Control Duration
  • Lucky Hit: Up to a [X]% Chance to Heal
  • Lucky Hit: Chance to Restore [X]% Primary Resource
  • Lucky Hit: Up to [X]% Chance to Slow
  • Socket
  • Druid
  • Spirit Cost Reduction
  • Fortify Generation
  • Damage Reduction from Enemies That Are Poisoned
  • Damage Reduction while Fortified
  • Necromancer
  • Maximum Minion Life
  • Blood Orb Healing
  • Essence Cost Reduction
  • Fortify Generation
  • Damage Reduction from Affected By Shadow Damage Over Time Enemies
  • Damage Reduction while Fortified
  • Sorcerer
  • Mana Cost Reduction
  • Barrier Generation
  • Lucky Hit Chance while You Have a Barrier
  • Crackling Energy Damage
  • Damage Reduction from Enemies That Are Burning
Shield
    All Classes
  • All Stats
  • Strength
  • Dexterity
  • Intelligence
  • Willpower
  • Maximum Life
  • Healing Received
  • Life On Kill
  • Resource Generation
  • Cooldown Reduction
  • Basic Skill Attack Speed
  • Critical Strike Chance
  • Critical Strike Chance Against Injured Enemies
  • Lucky Hit Chance
  • Basic Skill Damage
  • Crowd Control Duration
  • Lucky Hit: Up to a [X]% Chance to Heal
  • Lucky Hit: Chance to Restore [X]% Primary Resource
  • Lucky Hit: Up to [X]% Chance to Slow
  • Damage Reduction
  • Damage Reduction from Close Enemies
  • Damage Reduction from Distant Enemies
  • Thorns
  • Socket
  • Necromancer
  • Maximum Minion Life
  • Blood Orb Healing
  • Essence Cost Reduction
  • Fortify Generation
  • Damage for 4 Seconds After Picking Up a Blood Orb
  • Damage Reduction from Affected By Shadow Damage Over Time Enemies
  • Damage Reduction while Fortified
  • Minion Attack Speed